Thank you Reinhard, and thank you for posting the English version! Viele dank!
This is the big disappointment for me, as it makes it hard to select the exact frame for In/Out points when editing because the missing timeline means you have to guess where to place the edit point and fine mode (-)(+) appears to be unavailable meaning arrow keys make big jumps; and prevents quickly verifying edits after compaction because you can't see where the edit was made because the In/Out triangles disappear after Compact-ing. I was hoping I was doing something wrong and the 4.0 manual would indicate the correct operation.
The above was based on EyeTV 4.0.0 8524. Geniatech didn't inform me there was a new beta/rev, though they promised to. Anyway I downloaded the new version, and find that 8526 is really no better. They seem to be re-arranging the deck chairs while the ship sinks.
I'm keeping 2 Macs in Mojave in order to use EyeTV 3 since I do a lot of trimming with it, though I'd love to move on to Big Sur. Looks like that'll remain the case for an unknown (long) amount of time.
<rhetorical> How can the EyeTV software have gotten into such a mess?! After deciding to restore the original 32-bit editing UI due to the unusability of the original mutant 64-bit UI, they should have been able to just copy the original 32-bit source code and resources to the 64-bit project, build, and debug. As a long-time developer myself, I can't understand how they managed to mess this up so badly, unless the original code design was truly hideous, or when they moved to 64-bit they ran it through a meat grinder.
It's been a long, long time since they started this fiasco. I shudder to think of the devastation if they decide to try to support the M1 and follow-on Apple silicon.